by Nicolas | Sep 10, 2019
Nocturnal Harmony 2019 Quietly waiting under the rain.Zbrush – 3ds Max – Hair Farm – Arnold – Substance Painter/DesignerMaking of available here New! Print available here Français 100% Crops...
by Nicolas | Aug 28, 2018
Battle droid2018 Français This was one of the first model I ever created in 3D a few decades ago. Here is the 2018 update version with incredible texture details. Original model made in 1999 I...
by Nicolas | Jul 14, 2017
月 (Tsuki) 2017 On her way to Akita summer festival. Zbrush – 3ds Max – Hair Farm – Mental Ray – Substance Painter/Designer Full resolution image (4960 x 3508) is available here Making of is available here Français Alternative real time version...
by Nicolas | Apr 23, 2017
Real time props II 2017 RelyX Unicem by 1k0 on Sketchfab Français Real time props for a UE4 VR game focused on medical environment. Texturing done in Substance Designer. Here is a selection of the models I worked on. Clamp by 1k0 on Sketchfab...